Passed
Branch v8.x (3f6847)
by Rafael S.
02:03
created

index.js ➔ enforceBext_   B

Complexity

Conditions 7
Paths 8

Size

Total Lines 13
Code Lines 8

Duplication

Lines 0
Ratio 0 %

Importance

Changes 0
Metric Value
cc 7
eloc 8
c 0
b 0
f 0
nc 8
nop 0
dl 0
loc 13
rs 8
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/*
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 * Copyright (c) 2017-2018 Rafael da Silva Rocha.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sublicense, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 */
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/**
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 * @fileoverview The WaveFile class.
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 * @see https://github.com/rochars/wavefile
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 */
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/** @module wavefile */
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import bitDepthLib from './vendor/bitdepth.js';
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import * as imaadpcm from './vendor/imaadpcm.js';
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import * as alawmulaw from './vendor/alawmulaw.js';
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import {encode, decode} from './vendor/base64-arraybuffer-es6.js';
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import {unpackArray, packArrayTo, unpackArrayTo,
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pack, packStringTo, packTo, packString} from './vendor/byte-data.js';
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import {wavHeader, validateHeader_, AUDIO_FORMATS} from './lib/wavheader.js';
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import {riffChunks, findChunk_} from './vendor/riff-chunks.js';
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import BufferIO from './lib/bufferio.js';
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/**
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 * Class representing a wav file.
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 * @ignore
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 */
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export default class WaveFile {
47
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  /**
49
   * @param {?Uint8Array} bytes A wave file buffer.
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   * @throws {Error} If no 'RIFF' chunk is found.
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   * @throws {Error} If no 'fmt ' chunk is found.
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   * @throws {Error} If no 'data' chunk is found.
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   */
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  constructor(bytes=null) {
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    /**
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     * The container identifier.
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     * 'RIFF', 'RIFX' and 'RF64' are supported.
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     * @type {string}
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     */
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    this.container = '';
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    /**
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     * @type {number}
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     */
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    this.chunkSize = 0;
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    /**
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     * The format.
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     * Always 'WAVE'.
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     * @type {string}
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     */
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    this.format = '';
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    /**
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     * The data of the 'fmt' chunk.
73
     * @type {!Object<string, *>}
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     */
75
    this.fmt = {
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      /** @type {string} */
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      chunkId: '',
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      /** @type {number} */
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      chunkSize: 0,
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      /** @type {number} */
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      audioFormat: 0,
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      /** @type {number} */
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      numChannels: 0,
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      /** @type {number} */
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      sampleRate: 0,
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      /** @type {number} */
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      byteRate: 0,
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      /** @type {number} */
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      blockAlign: 0,
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      /** @type {number} */
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      bitsPerSample: 0,
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      /** @type {number} */
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      cbSize: 0,
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      /** @type {number} */
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      validBitsPerSample: 0,
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      /** @type {number} */
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      dwChannelMask: 0,
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      /**
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       * 4 32-bit values representing a 128-bit ID
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       * @type {!Array<number>}
101
       */
102
      subformat: []
103
    };
104
    /**
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     * The data of the 'fact' chunk.
106
     * @type {!Object<string, *>}
107
     */
108
    this.fact = {
109
      /** @type {string} */
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      chunkId: '',
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      /** @type {number} */
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      chunkSize: 0,
113
      /** @type {number} */
114
      dwSampleLength: 0
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    };
116
    /**
117
     * The data of the 'cue ' chunk.
118
     * @type {!Object<string, *>}
119
     */
120
    this.cue = {
121
      /** @type {string} */
122
      chunkId: '',
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      /** @type {number} */
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      chunkSize: 0,
125
      /** @type {number} */
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      dwCuePoints: 0,
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      /** @type {!Array<!Object>} */
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      points: [],
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    };
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    /**
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     * The data of the 'smpl' chunk.
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     * @type {!Object<string, *>}
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     */
134
    this.smpl = {
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      /** @type {string} */
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      chunkId: '',
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      /** @type {number} */
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      chunkSize: 0,
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      /** @type {number} */
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      dwManufacturer: 0,
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      /** @type {number} */
142
      dwProduct: 0,
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      /** @type {number} */
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      dwSamplePeriod: 0,
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      /** @type {number} */
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      dwMIDIUnityNote: 0,
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      /** @type {number} */
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      dwMIDIPitchFraction: 0,
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      /** @type {number} */
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      dwSMPTEFormat: 0,
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      /** @type {number} */
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      dwSMPTEOffset: 0,
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      /** @type {number} */
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      dwNumSampleLoops: 0,
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      /** @type {number} */
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      dwSamplerData: 0,
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      /** @type {!Array<!Object>} */
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      loops: []
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    };
160
    /**
161
     * The data of the 'bext' chunk.
162
     * @type {!Object<string, *>}
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     */
164
    this.bext = {
165
      /** @type {string} */
166
      chunkId: '',
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      /** @type {number} */
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      chunkSize: 0,
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      /** @type {string} */
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      description: '', //256
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      /** @type {string} */
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      originator: '', //32
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      /** @type {string} */
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      originatorReference: '', //32
175
      /** @type {string} */
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      originationDate: '', //10
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      /** @type {string} */
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      originationTime: '', //8
179
      /**
180
       * 2 32-bit values, timeReference high and low
181
       * @type {!Array<number>}
182
       */
183
      timeReference: [0, 0],
184
      /** @type {number} */
185
      version: 0, //WORD
186
      /** @type {string} */
187
      UMID: '', // 64 chars
188
      /** @type {number} */
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      loudnessValue: 0, //WORD
190
      /** @type {number} */
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      loudnessRange: 0, //WORD
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      /** @type {number} */
193
      maxTruePeakLevel: 0, //WORD
194
      /** @type {number} */
195
      maxMomentaryLoudness: 0, //WORD
196
      /** @type {number} */
197
      maxShortTermLoudness: 0, //WORD
198
      /** @type {string} */
199
      reserved: '', //180
200
      /** @type {string} */
201
      codingHistory: '' // string, unlimited
202
    };
203
    /**
204
     * The data of the 'ds64' chunk.
205
     * Used only with RF64 files.
206
     * @type {!Object<string, *>}
207
     */
208
    this.ds64 = {
209
      /** @type {string} */
210
      chunkId: '',
211
      /** @type {number} */
212
      chunkSize: 0,
213
      /** @type {number} */
214
      riffSizeHigh: 0, // DWORD
215
      /** @type {number} */
216
      riffSizeLow: 0, // DWORD
217
      /** @type {number} */
218
      dataSizeHigh: 0, // DWORD
219
      /** @type {number} */
220
      dataSizeLow: 0, // DWORD
221
      /** @type {number} */
222
      originationTime: 0, // DWORD
223
      /** @type {number} */
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      sampleCountHigh: 0, // DWORD
225
      /** @type {number} */
226
      sampleCountLow: 0 // DWORD
227
      /** @type {number} */
228
      //'tableLength': 0, // DWORD
229
      /** @type {!Array<number>} */
230
      //'table': []
231
    };
232
    /**
233
     * The data of the 'data' chunk.
234
     * @type {!Object<string, *>}
235
     */
236
    this.data = {
237
      /** @type {string} */
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      chunkId: '',
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      /** @type {number} */
240
      chunkSize: 0,
241
      /** @type {!Uint8Array} */
242
      samples: new Uint8Array(0)
243
    };
244
    /**
245
     * The data of the 'LIST' chunks.
246
     * Each item in this list look like this:
247
     *  {
248
     *      chunkId: '',
249
     *      chunkSize: 0,
250
     *      format: '',
251
     *      subChunks: []
252
     *   }
253
     * @type {!Array<!Object>}
254
     */
255
    this.LIST = [];
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    /**
257
     * The data of the 'junk' chunk.
258
     * @type {!Object<string, *>}
259
     */
260
    this.junk = {
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      /** @type {string} */
262
      chunkId: '',
263
      /** @type {number} */
264
      chunkSize: 0,
265
      /** @type {!Array<number>} */
266
      chunkData: []
267
    };
268
    /**
269
     * @type {!Object}
270
     * @private
271
     */
272
    this.uInt16_ = {bits: 16, be: false};
273
    /**
274
     * @type {!Object}
275
     * @private
276
     */
277
    this.uInt32_ = {bits: 32, be: false};
278
    /**
279
     * The bit depth code according to the samples.
280
     * @type {string}
281
     */
282
    this.bitDepth = '0';
283
    /**
284
     * @type {!Object}
285
     * @private
286
     */
287
    this.dataType = {};
288
    this.io = new BufferIO();
289
    // Load a file from the buffer if one was passed
290
    // when creating the object
291
    if(bytes) {
292
      this.fromBuffer(bytes);
293
    }
294
  }
295
296
  /**
297
   * Set up the WaveFile object based on the arguments passed.
298
   * @param {number} numChannels The number of channels
299
   *    (Integer numbers: 1 for mono, 2 stereo and so on).
300
   * @param {number} sampleRate The sample rate.
301
   *    Integer numbers like 8000, 44100, 48000, 96000, 192000.
302
   * @param {string} bitDepthCode The audio bit depth code.
303
   *    One of '4', '8', '8a', '8m', '16', '24', '32', '32f', '64'
304
   *    or any value between '8' and '32' (like '12').
305
   * @param {!Array<number>|!Array<!Array<number>>|!ArrayBufferView} samples
306
   *    The samples. Must be in the correct range according to the bit depth.
307
   * @param {?Object} options Optional. Used to force the container
308
   *    as RIFX with {'container': 'RIFX'}
309
   * @throws {Error} If any argument does not meet the criteria.
310
   */
311
  fromScratch(numChannels, sampleRate, bitDepthCode, samples, options={}) {
312
    if (!options.container) {
313
      options.container = 'RIFF';
314
    }
315
    this.container = options.container;
316
    this.bitDepth = bitDepthCode;
317
    samples = this.interleave_(samples);
318
    this.updateDataType_();
319
    /** @type {number} */
320
    let numBytes = this.dataType.bits / 8;
321
    this.data.samples = new Uint8Array(samples.length * numBytes);
322
    packArrayTo(samples, this.dataType, this.data.samples);
323
    /** @type {!Object} */
324
    let header = wavHeader(
325
      bitDepthCode, numChannels, sampleRate,
326
      numBytes, this.data.samples.length, options);
327
    this.clearHeader_();
328
    this.chunkSize = header.chunkSize;
329
    this.format = header.format;
330
    this.fmt = header.fmt;
331
    if (header.fact) {
332
      this.fact = header.fact;
333
    }
334
    this.data.chunkId = 'data';
335
    this.data.chunkSize = this.data.samples.length;
336
    validateHeader_(this);
337
    this.LEorBE_();
338
  }
339
340
  /**
341
   * Set up the WaveFile object from a byte buffer.
342
   * @param {!Uint8Array} bytes The buffer.
343
   * @param {boolean=} samples True if the samples should be loaded.
344
   * @throws {Error} If container is not RIFF, RIFX or RF64.
345
   * @throws {Error} If no 'fmt ' chunk is found.
346
   * @throws {Error} If no 'data' chunk is found.
347
   */
348
  fromBuffer(bytes, samples=true) {
349
    this.readWavBuffer(bytes, samples);
350
  }
351
352
  /**
353
   * Return a byte buffer representig the WaveFile object as a .wav file.
354
   * The return value of this method can be written straight to disk.
355
   * @return {!Uint8Array} A .wav file.
356
   * @throws {Error} If any property of the object appears invalid.
357
   */
358
  toBuffer() {
359
    validateHeader_(this);
360
    return this.createWaveFile_();
361
  }
362
363
  /**
364
   * Use a .wav file encoded as a base64 string to load the WaveFile object.
365
   * @param {string} base64String A .wav file as a base64 string.
366
   * @throws {Error} If any property of the object appears invalid.
367
   */
368
  fromBase64(base64String) {
369
    this.fromBuffer(new Uint8Array(decode(base64String)));
370
  }
371
372
  /**
373
   * Return a base64 string representig the WaveFile object as a .wav file.
374
   * @return {string} A .wav file as a base64 string.
375
   * @throws {Error} If any property of the object appears invalid.
376
   */
377
  toBase64() {
378
    /** @type {!Uint8Array} */
379
    let buffer = this.toBuffer();
380
    return encode(buffer, 0, buffer.length);
381
  }
382
383
  /**
384
   * Return a DataURI string representig the WaveFile object as a .wav file.
385
   * The return of this method can be used to load the audio in browsers.
386
   * @return {string} A .wav file as a DataURI.
387
   * @throws {Error} If any property of the object appears invalid.
388
   */
389
  toDataURI() {
390
    return 'data:audio/wav;base64,' + this.toBase64();
391
  }
392
393
  /**
394
   * Use a .wav file encoded as a DataURI to load the WaveFile object.
395
   * @param {string} dataURI A .wav file as DataURI.
396
   * @throws {Error} If any property of the object appears invalid.
397
   */
398
  fromDataURI(dataURI) {
399
    this.fromBase64(dataURI.replace('data:audio/wav;base64,', ''));
400
  }
401
402
  /**
403
   * Force a file as RIFF.
404
   */
405
  toRIFF() {
406
    if (this.container == 'RF64') {
407
      this.fromScratch(
408
        this.fmt.numChannels,
409
        this.fmt.sampleRate,
410
        this.bitDepth,
411
        unpackArray(this.data.samples, this.dataType));
412
    } else {
413
      this.dataType.be = true;
414
      this.fromScratch(
415
        this.fmt.numChannels,
416
        this.fmt.sampleRate,
417
        this.bitDepth,
418
        unpackArray(this.data.samples, this.dataType));
419
    }
420
  }
421
422
  /**
423
   * Force a file as RIFX.
424
   */
425
  toRIFX() {
426
    if (this.container == 'RF64') {
427
      this.fromScratch(
428
        this.fmt.numChannels,
429
        this.fmt.sampleRate,
430
        this.bitDepth,
431
        unpackArray(this.data.samples, this.dataType),
432
        {container: 'RIFX'});
433
    } else {
434
      this.fromScratch(
435
        this.fmt.numChannels,
436
        this.fmt.sampleRate,
437
        this.bitDepth,
438
        unpackArray(this.data.samples, this.dataType),
439
        {container: 'RIFX'});
440
    }
441
  }
442
443
  /**
444
   * Change the bit depth of the samples.
445
   * @param {string} newBitDepth The new bit depth of the samples.
446
   *    One of '8' ... '32' (integers), '32f' or '64' (floats)
447
   * @param {boolean} changeResolution A boolean indicating if the
448
   *    resolution of samples should be actually changed or not.
449
   * @throws {Error} If the bit depth is not valid.
450
   */
451
  toBitDepth(newBitDepth, changeResolution=true) {
452
    // @type {string}
453
    let toBitDepth = newBitDepth;
454
    // @type {string}
455
    let thisBitDepth = this.bitDepth;
456
    if (!changeResolution) {
457
      if (newBitDepth != '32f') {
458
        toBitDepth = this.dataType.bits.toString();
459
      }
460
      thisBitDepth = this.dataType.bits;
461
    }
462
    this.assureUncompressed_();
463
    // @type {number}
464
    let sampleCount = this.data.samples.length / (this.dataType.bits / 8);
465
    // @type {!Float64Array}
466
    let typedSamplesInput = new Float64Array(sampleCount + 1);
467
    // @type {!Float64Array}
468
    let typedSamplesOutput = new Float64Array(sampleCount + 1);
469
    unpackArrayTo(this.data.samples, this.dataType, typedSamplesInput);
470
    bitDepthLib(
471
      typedSamplesInput, thisBitDepth, toBitDepth, typedSamplesOutput);
472
    this.fromScratch(
473
      this.fmt.numChannels,
474
      this.fmt.sampleRate,
475
      newBitDepth,
476
      typedSamplesOutput,
477
      {container: this.correctContainer_()});
478
  }
479
480
  /**
481
   * Encode a 16-bit wave file as 4-bit IMA ADPCM.
482
   * @throws {Error} If sample rate is not 8000.
483
   * @throws {Error} If number of channels is not 1.
484
   */
485
  toIMAADPCM() {
486
    if (this.fmt.sampleRate !== 8000) {
487
      throw new Error(
488
        'Only 8000 Hz files can be compressed as IMA-ADPCM.');
489
    } else if(this.fmt.numChannels !== 1) {
490
      throw new Error(
491
        'Only mono files can be compressed as IMA-ADPCM.');
492
    } else {
493
      this.assure16Bit_();
494
      let output = new Int16Array(this.data.samples.length / 2);
495
      unpackArrayTo(this.data.samples, this.dataType, output);
496
      this.fromScratch(
497
        this.fmt.numChannels,
498
        this.fmt.sampleRate,
499
        '4',
500
        imaadpcm.encode(output),
501
        {container: this.correctContainer_()});
502
    }
503
  }
504
505
  /**
506
   * Decode a 4-bit IMA ADPCM wave file as a 16-bit wave file.
507
   * @param {string} bitDepthCode The new bit depth of the samples.
508
   *    One of '8' ... '32' (integers), '32f' or '64' (floats).
509
   *    Optional. Default is 16.
510
   */
511
  fromIMAADPCM(bitDepthCode='16') {
512
    this.fromScratch(
513
      this.fmt.numChannels,
514
      this.fmt.sampleRate,
515
      '16',
516
      imaadpcm.decode(this.data.samples, this.fmt.blockAlign),
517
      {container: this.correctContainer_()});
518
    if (bitDepthCode != '16') {
519
      this.toBitDepth(bitDepthCode);
520
    }
521
  }
522
523
  /**
524
   * Encode a 16-bit wave file as 8-bit A-Law.
525
   */
526
  toALaw() {
527
    this.assure16Bit_();
528
    let output = new Int16Array(this.data.samples.length / 2);
529
    unpackArrayTo(this.data.samples, this.dataType, output);
530
    this.fromScratch(
531
      this.fmt.numChannels,
532
      this.fmt.sampleRate,
533
      '8a',
534
      alawmulaw.alaw.encode(output),
535
      {container: this.correctContainer_()});
536
  }
537
538
  /**
539
   * Decode a 8-bit A-Law wave file into a 16-bit wave file.
540
   * @param {string} bitDepthCode The new bit depth of the samples.
541
   *    One of '8' ... '32' (integers), '32f' or '64' (floats).
542
   *    Optional. Default is 16.
543
   */
544
  fromALaw(bitDepthCode='16') {
545
    this.fromScratch(
546
      this.fmt.numChannels,
547
      this.fmt.sampleRate,
548
      '16',
549
      alawmulaw.alaw.decode(this.data.samples),
550
      {container: this.correctContainer_()});
551
    if (bitDepthCode != '16') {
552
      this.toBitDepth(bitDepthCode);
553
    }
554
  }
555
556
  /**
557
   * Encode 16-bit wave file as 8-bit mu-Law.
558
   */
559
  toMuLaw() {
560
    this.assure16Bit_();
561
    let output = new Int16Array(this.data.samples.length / 2);
562
    unpackArrayTo(this.data.samples, this.dataType, output);
563
    this.fromScratch(
564
      this.fmt.numChannels,
565
      this.fmt.sampleRate,
566
      '8m',
567
      alawmulaw.mulaw.encode(output),
568
      {container: this.correctContainer_()});
569
  }
570
571
  /**
572
   * Decode a 8-bit mu-Law wave file into a 16-bit wave file.
573
   * @param {string} bitDepthCode The new bit depth of the samples.
574
   *    One of '8' ... '32' (integers), '32f' or '64' (floats).
575
   *    Optional. Default is 16.
576
   */
577
  fromMuLaw(bitDepthCode='16') {
578
    this.fromScratch(
579
      this.fmt.numChannels,
580
      this.fmt.sampleRate,
581
      '16',
582
      alawmulaw.mulaw.decode(this.data.samples),
583
      {container: this.correctContainer_()});
584
    if (bitDepthCode != '16') {
585
      this.toBitDepth(bitDepthCode);
586
    }
587
  }
588
589
  /**
590
   * Write a RIFF tag in the INFO chunk. If the tag do not exist,
591
   * then it is created. It if exists, it is overwritten.
592
   * @param {string} tag The tag name.
593
   * @param {string} value The tag value.
594
   * @throws {Error} If the tag name is not valid.
595
   */
596
  setTag(tag, value) {
597
    tag = this.fixTagName_(tag);
598
    /** @type {!Object} */
599
    let index = this.getTagIndex_(tag);
600
    if (index.TAG !== null) {
601
      this.LIST[index.LIST].subChunks[index.TAG].chunkSize =
602
        value.length + 1;
603
      this.LIST[index.LIST].subChunks[index.TAG].value = value;
604
    } else if (index.LIST !== null) {
605
      this.LIST[index.LIST].subChunks.push({
606
        chunkId: tag,
607
        chunkSize: value.length + 1,
608
        value: value});
609
    } else {
610
      this.LIST.push({
611
        chunkId: 'LIST',
612
        chunkSize: 8 + value.length + 1,
613
        format: 'INFO',
614
        subChunks: []});
615
      this.LIST[this.LIST.length - 1].subChunks.push({
616
        chunkId: tag,
617
        chunkSize: value.length + 1,
618
        value: value});
619
    }
620
  }
621
622
  /**
623
   * Return the value of a RIFF tag in the INFO chunk.
624
   * @param {string} tag The tag name.
625
   * @return {?string} The value if the tag is found, null otherwise.
626
   */
627
  getTag(tag) {
628
    /** @type {!Object} */
629
    let index = this.getTagIndex_(tag);
630
    if (index.TAG !== null) {
631
      return this.LIST[index.LIST].subChunks[index.TAG].value;
632
    }
633
    return null;
634
  }
635
636
  /**
637
   * Remove a RIFF tag in the INFO chunk.
638
   * @param {string} tag The tag name.
639
   * @return {boolean} True if a tag was deleted.
640
   */
641
  deleteTag(tag) {
642
    /** @type {!Object} */
643
    let index = this.getTagIndex_(tag);
644
    if (index.TAG !== null) {
645
      this.LIST[index.LIST].subChunks.splice(index.TAG, 1);
646
      return true;
647
    }
648
    return false;
649
  }
650
651
  /**
652
   * Create a cue point in the wave file.
653
   * @param {number} position The cue point position in milliseconds.
654
   * @param {string} labl The LIST adtl labl text of the marker. Optional.
655
   */
656
  setCuePoint(position, labl='') {
657
    this.cue.chunkId = 'cue ';
658
    position = (position * this.fmt.sampleRate) / 1000;
659
    /** @type {!Array<!Object>} */
660
    let existingPoints = this.getCuePoints_();
661
    this.clearLISTadtl_();
662
    /** @type {number} */
663
    let len = this.cue.points.length;
664
    this.cue.points = [];
665
    /** @type {boolean} */
666
    let hasSet = false;
667
    if (len === 0) {
668
      this.setCuePoint_(position, 1, labl);
669
    } else {
670
      for (let i=0; i<len; i++) {
671
        if (existingPoints[i].dwPosition > position && !hasSet) {
672
          this.setCuePoint_(position, i + 1, labl);
673
          this.setCuePoint_(
674
            existingPoints[i].dwPosition,
675
            i + 2,
676
            existingPoints[i].label);
677
          hasSet = true;
678
        } else {
679
          this.setCuePoint_(
680
            existingPoints[i].dwPosition,
681
            i + 1,
682
            existingPoints[i].label);
683
        }
684
      }
685
      if (!hasSet) {
686
        this.setCuePoint_(position, this.cue.points.length + 1, labl);
687
      }
688
    }
689
    this.cue.dwCuePoints = this.cue.points.length;
690
  }
691
692
  /**
693
   * Remove a cue point from a wave file.
694
   * @param {number} index the index of the point. First is 1,
695
   *    second is 2, and so on.
696
   */
697
  deleteCuePoint(index) {
698
    this.cue.chunkId = 'cue ';
699
    /** @type {!Array<!Object>} */
700
    let existingPoints = this.getCuePoints_();
701
    this.clearLISTadtl_();
702
    /** @type {number} */
703
    let len = this.cue.points.length;
704
    this.cue.points = [];
705
    for (let i=0; i<len; i++) {
706
      if (i + 1 !== index) {
707
        this.setCuePoint_(
708
          existingPoints[i].dwPosition,
709
          i + 1,
710
          existingPoints[i].label);
711
      }
712
    }
713
    this.cue.dwCuePoints = this.cue.points.length;
714
    if (this.cue.dwCuePoints) {
715
      this.cue.chunkId = 'cue ';
716
    } else {
717
      this.cue.chunkId = '';
718
      this.clearLISTadtl_();
719
    }
720
  }
721
722
  /**
723
   * Update the label of a cue point.
724
   * @param {number} pointIndex The ID of the cue point.
725
   * @param {string} label The new text for the label.
726
   */
727
  updateLabel(pointIndex, label) {
728
    /** @type {?number} */
729
    let adtlIndex = this.getAdtlChunk_();
730
    if (adtlIndex !== null) {
731
      for (let i=0; i<this.LIST[adtlIndex].subChunks.length; i++) {
732
        if (this.LIST[adtlIndex].subChunks[i].dwName ==
733
            pointIndex) {
734
          this.LIST[adtlIndex].subChunks[i].value = label;
735
        }
736
      }
737
    }
738
  }
739
740
  /**
741
   * Make the file 16-bit if it is not.
742
   * @private
743
   */
744
  assure16Bit_() {
745
    this.assureUncompressed_();
746
    if (this.bitDepth != '16') {
747
      this.toBitDepth('16');
748
    }
749
  }
750
751
  /**
752
   * Uncompress the samples in case of a compressed file.
753
   * @private
754
   */
755
  assureUncompressed_() {
756
    if (this.bitDepth == '8a') {
757
      this.fromALaw();
758
    } else if(this.bitDepth == '8m') {
759
      this.fromMuLaw();
760
    } else if (this.bitDepth == '4') {
761
      this.fromIMAADPCM();
762
    }
763
  }
764
765
  /**
766
   * Set up the WaveFile object from a byte buffer.
767
   * @param {!Array<number>|!Array<!Array<number>>|!ArrayBufferView} samples The samples.
768
   * @private
769
   */
770
  interleave_(samples) {
771
    if (samples.length > 0) {
772
      if (samples[0].constructor === Array) {
773
        /** @type {!Array<number>} */
774
        let finalSamples = [];
775
        for (let i=0; i < samples[0].length; i++) {
776
          for (let j=0; j < samples.length; j++) {
777
            finalSamples.push(samples[j][i]);
778
          }
779
        }
780
        samples = finalSamples;
781
      }
782
    }
783
    return samples;
784
  }
785
786
  /**
787
   * Push a new cue point in this.cue.points.
788
   * @param {number} position The position in milliseconds.
789
   * @param {number} dwName the dwName of the cue point
790
   * @private
791
   */
792
  setCuePoint_(position, dwName, label) {
793
    this.cue.points.push({
794
      dwName: dwName,
795
      dwPosition: position,
796
      fccChunk: 'data',
797
      dwChunkStart: 0,
798
      dwBlockStart: 0,
799
      dwSampleOffset: position,
800
    });
801
    this.setLabl_(dwName, label);
802
  }
803
804
  /**
805
   * Return an array with the position of all cue points in the file.
806
   * @return {!Array<!Object>}
807
   * @private
808
   */
809
  getCuePoints_() {
810
    /** @type {!Array<!Object>} */
811
    let points = [];
812
    for (let i=0; i<this.cue.points.length; i++) {
813
      points.push({
814
        dwPosition: this.cue.points[i].dwPosition,
815
        label: this.getLabelForCuePoint_(
816
          this.cue.points[i].dwName)});
817
    }
818
    return points;
819
  }
820
821
  /**
822
   * Return the label of a cue point.
823
   * @param {number} pointDwName The ID of the cue point.
824
   * @return {string}
825
   * @private
826
   */
827
  getLabelForCuePoint_(pointDwName) {
828
    /** @type {?number} */
829
    let adtlIndex = this.getAdtlChunk_();
830
    if (adtlIndex !== null) {
831
      for (let i=0; i<this.LIST[adtlIndex].subChunks.length; i++) {
832
        if (this.LIST[adtlIndex].subChunks[i].dwName ==
833
            pointDwName) {
834
          return this.LIST[adtlIndex].subChunks[i].value;
835
        }
836
      }
837
    }
838
    return '';
839
  }
840
841
  /**
842
   * Clear any LIST chunk labeled as 'adtl'.
843
   * @private
844
   */
845
  clearLISTadtl_() {
846
    for (let i=0; i<this.LIST.length; i++) {
847
      if (this.LIST[i].format == 'adtl') {
848
        this.LIST.splice(i);
849
      }
850
    }
851
  }
852
853
  /**
854
   * Create a new 'labl' subchunk in a 'LIST' chunk of type 'adtl'.
855
   * @param {number} dwName The ID of the cue point.
856
   * @param {string} label The label for the cue point.
857
   * @private
858
   */
859
  setLabl_(dwName, label) {
860
    /** @type {?number} */
861
    let adtlIndex = this.getAdtlChunk_();
862
    if (adtlIndex === null) {
863
      this.LIST.push({
864
        chunkId: 'LIST',
865
        chunkSize: 4,
866
        format: 'adtl',
867
        subChunks: []});
868
      adtlIndex = this.LIST.length - 1;
869
    }
870
    this.setLabelText_(adtlIndex === null ? 0 : adtlIndex, dwName, label);
871
  }
872
873
  /**
874
   * Create a new 'labl' subchunk in a 'LIST' chunk of type 'adtl'.
875
   * @param {number} adtlIndex The index of the 'adtl' LIST in this.LIST.
876
   * @param {number} dwName The ID of the cue point.
877
   * @param {string} label The label for the cue point.
878
   * @private
879
   */
880
  setLabelText_(adtlIndex, dwName, label) {
881
    this.LIST[adtlIndex].subChunks.push({
882
      chunkId: 'labl',
883
      chunkSize: label.length,
884
      dwName: dwName,
885
      value: label
886
    });
887
    this.LIST[adtlIndex].chunkSize += label.length + 4 + 4 + 4 + 1;
888
  }
889
890
  /**
891
   * Return the index of the 'adtl' LIST in this.LIST.
892
   * @return {?number}
893
   * @private
894
   */
895
  getAdtlChunk_() {
896
    for (let i=0; i<this.LIST.length; i++) {
897
      if(this.LIST[i].format == 'adtl') {
898
        return i;
899
      }
900
    }
901
    return null;
902
  }
903
904
  /**
905
   * Return the index of a tag in a FILE chunk.
906
   * @param {string} tag The tag name.
907
   * @return {!Object<string, ?number>}
908
   *    Object.LIST is the INFO index in LIST
909
   *    Object.TAG is the tag index in the INFO
910
   * @private
911
   */
912
  getTagIndex_(tag) {
913
    /** @type {!Object<string, ?number>} */
914
    let index = {LIST: null, TAG: null};
915
    for (let i=0; i<this.LIST.length; i++) {
916
      if (this.LIST[i].format == 'INFO') {
917
        index.LIST = i;
918
        for (let j=0; j<this.LIST[i].subChunks.length; j++) {
919
          if (this.LIST[i].subChunks[j].chunkId == tag) {
920
            index.TAG = j;
921
            break;
922
          }
923
        }
924
        break;
925
      }
926
    }
927
    return index;
928
  }
929
930
  /**
931
   * Fix a RIFF tag format if possible, throw an error otherwise.
932
   * @param {string} tag The tag name.
933
   * @return {string} The tag name in proper fourCC format.
934
   * @private
935
   */
936
  fixTagName_(tag) {
937
    if (tag.constructor !== String) {
938
      throw new Error('Invalid tag name.');
939
    } else if(tag.length < 4) {
940
      for (let i=0; i<4-tag.length; i++) {
941
        tag += ' ';
942
      }
943
    }
944
    return tag;
945
  }
946
947
  /**
948
   * Set up the WaveFile object from a byte buffer.
949
   * @param {!Uint8Array} buffer The buffer.
950
   * @param {boolean=} samples True if the samples should be loaded.
951
   * @throws {Error} If container is not RIFF, RIFX or RF64.
952
   * @throws {Error} If no 'fmt ' chunk is found.
953
   * @throws {Error} If no 'data' chunk is found.
954
   */
955
  readWavBuffer(buffer, samples=true) {
956
    this.io.head_ = 0;
957
    this.clearHeader_();
958
    this.readRIFFChunk_(buffer);
959
    /** @type {!Object} */
960
    let chunk = riffChunks(buffer);
961
    this.readDs64Chunk_(buffer, chunk.subChunks);
962
    this.readFmtChunk_(buffer, chunk.subChunks);
963
    this.readFactChunk_(buffer, chunk.subChunks);
964
    this.readBextChunk_(buffer, chunk.subChunks);
965
    this.readCueChunk_(buffer, chunk.subChunks);
966
    this.readSmplChunk_(buffer, chunk.subChunks);
967
    this.readDataChunk_(buffer, chunk.subChunks, samples);
968
    this.readJunkChunk_(buffer, chunk.subChunks);
969
    this.readLISTChunk_(buffer, chunk.subChunks);
970
    this.bitDepthFromFmt_();
971
    this.updateDataType_();
972
  }
973
974
  /**
975
   * Read the RIFF chunk a wave file.
976
   * @param {!Uint8Array} bytes A wav buffer.
977
   * @throws {Error} If no 'RIFF' chunk is found.
978
   * @private
979
   */
980
  readRIFFChunk_(bytes) {
981
    this.io.head_ = 0;
982
    this.container = this.io.readString_(bytes, 4);
983
    if (['RIFF', 'RIFX', 'RF64'].indexOf(this.container) === -1) {
984
      throw Error('Not a supported format.');
985
    }
986
    this.LEorBE_();
987
    this.chunkSize = this.io.read_(bytes, this.uInt32_);
988
    this.format = this.io.readString_(bytes, 4);
989
    if (this.format != 'WAVE') {
990
      throw Error('Could not find the "WAVE" format identifier');
991
    }
992
  }
993
994
  /**
995
   * Read the 'fmt ' chunk of a wave file.
996
   * @param {!Uint8Array} buffer The wav file buffer.
997
   * @param {!Object} signature The file signature.
998
   * @throws {Error} If no 'fmt ' chunk is found.
999
   * @private
1000
   */
1001
  readFmtChunk_(buffer, signature) {
1002
    /** @type {?Object} */
1003
    let chunk = findChunk_(signature, 'fmt ');
1004
    if (chunk) {
1005
      this.io.head_ = chunk.chunkData.start;
1006
      this.fmt.chunkId = chunk.chunkId;
1007
      this.fmt.chunkSize = chunk.chunkSize;
1008
      this.fmt.audioFormat = this.io.read_(buffer, this.uInt16_);
1009
      this.fmt.numChannels = this.io.read_(buffer, this.uInt16_);
1010
      this.fmt.sampleRate = this.io.read_(buffer, this.uInt32_);
1011
      this.fmt.byteRate = this.io.read_(buffer, this.uInt32_);
1012
      this.fmt.blockAlign = this.io.read_(buffer, this.uInt16_);
1013
      this.fmt.bitsPerSample = this.io.read_(buffer, this.uInt16_);
1014
      this.readFmtExtension_(buffer);
1015
    } else {
1016
      throw Error('Could not find the "fmt " chunk');
1017
    }
1018
  }
1019
1020
  /**
1021
   * Read the 'fmt ' chunk extension.
1022
   * @param {!Uint8Array} buffer The wav file buffer.
1023
   * @private
1024
   */
1025
  readFmtExtension_(buffer) {
1026
    if (this.fmt.chunkSize > 16) {
1027
      this.fmt.cbSize = this.io.read_(buffer, this.uInt16_);
1028
      if (this.fmt.chunkSize > 18) {
1029
        this.fmt.validBitsPerSample = this.io.read_(buffer, this.uInt16_);
1030
        if (this.fmt.chunkSize > 20) {
1031
          this.fmt.dwChannelMask = this.io.read_(buffer, this.uInt32_);
1032
          this.fmt.subformat = [
1033
            this.io.read_(buffer, this.uInt32_),
1034
            this.io.read_(buffer, this.uInt32_),
1035
            this.io.read_(buffer, this.uInt32_),
1036
            this.io.read_(buffer, this.uInt32_)];
1037
        }
1038
      }
1039
    }
1040
  }
1041
1042
  /**
1043
   * Read the 'fact' chunk of a wav file.
1044
   * @param {!Uint8Array} buffer The wav file buffer.
1045
   * @param {!Object} signature The file signature.
1046
   * @private
1047
   */
1048
  readFactChunk_(buffer, signature) {
1049
    /** @type {?Object} */
1050
    let chunk = findChunk_(signature, 'fact');
1051
    if (chunk) {
1052
      this.io.head_ = chunk.chunkData.start;
1053
      this.fact.chunkId = chunk.chunkId;
1054
      this.fact.chunkSize = chunk.chunkSize;
1055
      this.fact.dwSampleLength = this.io.read_(buffer, this.uInt32_);
1056
    }
1057
  }
1058
1059
  /**
1060
   * Read the 'cue ' chunk of a wave file.
1061
   * @param {!Uint8Array} buffer The wav file buffer.
1062
   * @param {!Object} signature The file signature.
1063
   * @private
1064
   */
1065
  readCueChunk_(buffer, signature) {
1066
    /** @type {?Object} */
1067
    let chunk = findChunk_(signature, 'cue ');
1068
    if (chunk) {
1069
      this.io.head_ = chunk.chunkData.start;
1070
      this.cue.chunkId = chunk.chunkId;
1071
      this.cue.chunkSize = chunk.chunkSize;
1072
      this.cue.dwCuePoints = this.io.read_(buffer, this.uInt32_);
1073
      for (let i=0; i<this.cue.dwCuePoints; i++) {
1074
        this.cue.points.push({
1075
          dwName: this.io.read_(buffer, this.uInt32_),
1076
          dwPosition: this.io.read_(buffer, this.uInt32_),
1077
          fccChunk: this.io.readString_(buffer, 4),
1078
          dwChunkStart: this.io.read_(buffer, this.uInt32_),
1079
          dwBlockStart: this.io.read_(buffer, this.uInt32_),
1080
          dwSampleOffset: this.io.read_(buffer, this.uInt32_),
1081
        });
1082
      }
1083
    }
1084
  }
1085
1086
  /**
1087
   * Read the 'smpl' chunk of a wave file.
1088
   * @param {!Uint8Array} buffer The wav file buffer.
1089
   * @param {!Object} signature The file signature.
1090
   * @private
1091
   */
1092
  readSmplChunk_(buffer, signature) {
1093
    /** @type {?Object} */
1094
    let chunk = findChunk_(signature, 'smpl');
1095
    if (chunk) {
1096
      this.io.head_ = chunk.chunkData.start;
1097
      this.smpl.chunkId = chunk.chunkId;
1098
      this.smpl.chunkSize = chunk.chunkSize;
1099
      this.smpl.dwManufacturer = this.io.read_(buffer, this.uInt32_);
1100
      this.smpl.dwProduct = this.io.read_(buffer, this.uInt32_);
1101
      this.smpl.dwSamplePeriod = this.io.read_(buffer, this.uInt32_);
1102
      this.smpl.dwMIDIUnityNote = this.io.read_(buffer, this.uInt32_);
1103
      this.smpl.dwMIDIPitchFraction = this.io.read_(buffer, this.uInt32_);
1104
      this.smpl.dwSMPTEFormat = this.io.read_(buffer, this.uInt32_);
1105
      this.smpl.dwSMPTEOffset = this.io.read_(buffer, this.uInt32_);
1106
      this.smpl.dwNumSampleLoops = this.io.read_(buffer, this.uInt32_);
1107
      this.smpl.dwSamplerData = this.io.read_(buffer, this.uInt32_);
1108
      for (let i=0; i<this.smpl.dwNumSampleLoops; i++) {
1109
        this.smpl.loops.push({
1110
          dwName: this.io.read_(buffer, this.uInt32_),
1111
          dwType: this.io.read_(buffer, this.uInt32_),
1112
          dwStart: this.io.read_(buffer, this.uInt32_),
1113
          dwEnd: this.io.read_(buffer, this.uInt32_),
1114
          dwFraction: this.io.read_(buffer, this.uInt32_),
1115
          dwPlayCount: this.io.read_(buffer, this.uInt32_),
1116
        });
1117
      }
1118
    }
1119
  }
1120
1121
  /**
1122
   * Read the 'data' chunk of a wave file.
1123
   * @param {!Uint8Array} buffer The wav file buffer.
1124
   * @param {!Object} signature The file signature.
1125
   * @param {boolean} samples True if the samples should be loaded.
1126
   * @throws {Error} If no 'data' chunk is found.
1127
   * @private
1128
   */
1129
  readDataChunk_(buffer, signature, samples) {
1130
    /** @type {?Object} */
1131
    let chunk = findChunk_(signature, 'data');
1132
    if (chunk) {
1133
      this.data.chunkId = 'data';
1134
      this.data.chunkSize = chunk.chunkSize;
1135
      if (samples) {
1136
        this.data.samples = buffer.slice(
1137
          chunk.chunkData.start,
1138
          chunk.chunkData.end);
1139
      }
1140
    } else {
1141
      throw Error('Could not find the "data" chunk');
1142
    }
1143
  }
1144
1145
  /**
1146
   * Read the 'bext' chunk of a wav file.
1147
   * @param {!Uint8Array} buffer The wav file buffer.
1148
   * @param {!Object} signature The file signature.
1149
   * @private
1150
   */
1151
  readBextChunk_(buffer, signature) {
1152
    /** @type {?Object} */
1153
    let chunk = findChunk_(signature, 'bext');
1154
    if (chunk) {
1155
      this.io.head_ = chunk.chunkData.start;
1156
      this.bext.chunkId = chunk.chunkId;
1157
      this.bext.chunkSize = chunk.chunkSize;
1158
      this.bext.description = this.io.readString_(buffer, 256);
1159
      this.bext.originator = this.io.readString_(buffer, 32);
1160
      this.bext.originatorReference = this.io.readString_(buffer, 32);
1161
      this.bext.originationDate = this.io.readString_(buffer, 10);
1162
      this.bext.originationTime = this.io.readString_(buffer, 8);
1163
      this.bext.timeReference = [
1164
        this.io.read_(buffer, this.uInt32_),
1165
        this.io.read_(buffer, this.uInt32_)];
1166
      this.bext.version = this.io.read_(buffer, this.uInt16_);
1167
      this.bext.UMID = this.io.readString_(buffer, 64);
1168
      this.bext.loudnessValue = this.io.read_(buffer, this.uInt16_);
1169
      this.bext.loudnessRange = this.io.read_(buffer, this.uInt16_);
1170
      this.bext.maxTruePeakLevel = this.io.read_(buffer, this.uInt16_);
1171
      this.bext.maxMomentaryLoudness = this.io.read_(buffer, this.uInt16_);
1172
      this.bext.maxShortTermLoudness = this.io.read_(buffer, this.uInt16_);
1173
      this.bext.reserved = this.io.readString_(buffer, 180);
1174
      this.bext.codingHistory = this.io.readString_(
1175
        buffer, this.bext.chunkSize - 602);
1176
    }
1177
  }
1178
1179
  /**
1180
   * Read the 'ds64' chunk of a wave file.
1181
   * @param {!Uint8Array} buffer The wav file buffer.
1182
   * @param {!Object} signature The file signature.
1183
   * @throws {Error} If no 'ds64' chunk is found and the file is RF64.
1184
   * @private
1185
   */
1186
  readDs64Chunk_(buffer, signature) {
1187
    /** @type {?Object} */
1188
    let chunk = findChunk_(signature, 'ds64');
1189
    if (chunk) {
1190
      this.io.head_ = chunk.chunkData.start;
1191
      this.ds64.chunkId = chunk.chunkId;
1192
      this.ds64.chunkSize = chunk.chunkSize;
1193
      this.ds64.riffSizeHigh = this.io.read_(buffer, this.uInt32_);
1194
      this.ds64.riffSizeLow = this.io.read_(buffer, this.uInt32_);
1195
      this.ds64.dataSizeHigh = this.io.read_(buffer, this.uInt32_);
1196
      this.ds64.dataSizeLow = this.io.read_(buffer, this.uInt32_);
1197
      this.ds64.originationTime = this.io.read_(buffer, this.uInt32_);
1198
      this.ds64.sampleCountHigh = this.io.read_(buffer, this.uInt32_);
1199
      this.ds64.sampleCountLow = this.io.read_(buffer, this.uInt32_);
1200
      //if (this.ds64.chunkSize > 28) {
1201
      //  this.ds64.tableLength = unpack(
1202
      //    chunkData.slice(28, 32), this.uInt32_);
1203
      //  this.ds64.table = chunkData.slice(
1204
      //     32, 32 + this.ds64.tableLength);
1205
      //}
1206
    } else {
1207
      if (this.container == 'RF64') {
1208
        throw Error('Could not find the "ds64" chunk');
1209
      }
1210
    }
1211
  }
1212
1213
  /**
1214
   * Read the 'LIST' chunks of a wave file.
1215
   * @param {!Uint8Array} buffer The wav file buffer.
1216
   * @param {!Object} signature The file signature.
1217
   * @private
1218
   */
1219
  readLISTChunk_(buffer, signature) {
1220
    /** @type {?Object} */
1221
    let listChunks = findChunk_(signature, 'LIST', true);
1222
    if (listChunks === null) {
1223
      return;
1224
    }
1225
    for (let j=0; j < listChunks.length; j++) {
1226
      /** @type {!Object} */
1227
      let subChunk = listChunks[j];
1228
      this.LIST.push({
1229
        chunkId: subChunk.chunkId,
1230
        chunkSize: subChunk.chunkSize,
1231
        format: subChunk.format,
1232
        subChunks: []});
1233
      for (let x=0; x<subChunk.subChunks.length; x++) {
1234
        this.readLISTSubChunks_(subChunk.subChunks[x],
1235
          subChunk.format, buffer);
1236
      }
1237
    }
1238
  }
1239
1240
  /**
1241
   * Read the sub chunks of a 'LIST' chunk.
1242
   * @param {!Object} subChunk The 'LIST' subchunks.
1243
   * @param {string} format The 'LIST' format, 'adtl' or 'INFO'.
1244
   * @param {!Uint8Array} buffer The wav file buffer.
1245
   * @private
1246
   */
1247
  readLISTSubChunks_(subChunk, format, buffer) {
1248
    if (format == 'adtl') {
1249
      if (['labl', 'note','ltxt'].indexOf(subChunk.chunkId) > -1) {
1250
        this.io.head_ = subChunk.chunkData.start;
1251
        /** @type {!Object<string, string|number>} */
1252
        let item = {
1253
          chunkId: subChunk.chunkId,
1254
          chunkSize: subChunk.chunkSize,
1255
          dwName: this.io.read_(buffer, this.uInt32_)
1256
        };
1257
        if (subChunk.chunkId == 'ltxt') {
1258
          item.dwSampleLength = this.io.read_(buffer, this.uInt32_);
1259
          item.dwPurposeID = this.io.read_(buffer, this.uInt32_);
1260
          item.dwCountry = this.io.read_(buffer, this.uInt16_);
1261
          item.dwLanguage = this.io.read_(buffer, this.uInt16_);
1262
          item.dwDialect = this.io.read_(buffer, this.uInt16_);
1263
          item.dwCodePage = this.io.read_(buffer, this.uInt16_);
1264
        }
1265
        item.value = this.io.readZSTR_(buffer, this.io.head_);
1266
        this.LIST[this.LIST.length - 1].subChunks.push(item);
1267
      }
1268
    // RIFF INFO tags like ICRD, ISFT, ICMT
1269
    } else if(format == 'INFO') {
1270
      this.io.head_ = subChunk.chunkData.start;
1271
      this.LIST[this.LIST.length - 1].subChunks.push({
1272
        chunkId: subChunk.chunkId,
1273
        chunkSize: subChunk.chunkSize,
1274
        value: this.io.readZSTR_(buffer, this.io.head_)
1275
      });
1276
    }
1277
  }
1278
1279
  /**
1280
   * Read the 'junk' chunk of a wave file.
1281
   * @param {!Uint8Array} buffer The wav file buffer.
1282
   * @param {!Object} signature The file signature.
1283
   * @private
1284
   */
1285
  readJunkChunk_(buffer, signature) {
1286
    /** @type {?Object} */
1287
    let chunk = findChunk_(signature, 'junk');
1288
    if (chunk) {
1289
      this.junk = {
1290
        chunkId: chunk.chunkId,
1291
        chunkSize: chunk.chunkSize,
1292
        chunkData: [].slice.call(buffer.slice(
1293
          chunk.chunkData.start,
1294
          chunk.chunkData.end))
1295
      };
1296
    }
1297
  }
1298
1299
  /**
1300
   * Return the bytes of the 'bext' chunk.
1301
   * @return {!Array<number>} The 'bext' chunk bytes.
1302
   * @private
1303
   */
1304
  getBextBytes_() {
1305
    /** @type {!Array<number>} */
1306
    let bytes = [];
1307
    this.enforceBext_();
1308
    if (this.bext.chunkId) {
1309
      this.bext.chunkSize = 602 + this.bext.codingHistory.length;
1310
      bytes = bytes.concat(
1311
        packString(this.bext.chunkId),
1312
        pack(602 + this.bext.codingHistory.length, this.uInt32_),
1313
        this.io.writeString_(this.bext.description, 256),
1314
        this.io.writeString_(this.bext.originator, 32),
1315
        this.io.writeString_(this.bext.originatorReference, 32),
1316
        this.io.writeString_(this.bext.originationDate, 10),
1317
        this.io.writeString_(this.bext.originationTime, 8),
1318
        pack(this.bext.timeReference[0], this.uInt32_),
1319
        pack(this.bext.timeReference[1], this.uInt32_),
1320
        pack(this.bext.version, this.uInt16_),
1321
        this.io.writeString_(this.bext.UMID, 64),
1322
        pack(this.bext.loudnessValue, this.uInt16_),
1323
        pack(this.bext.loudnessRange, this.uInt16_),
1324
        pack(this.bext.maxTruePeakLevel, this.uInt16_),
1325
        pack(this.bext.maxMomentaryLoudness, this.uInt16_),
1326
        pack(this.bext.maxShortTermLoudness, this.uInt16_),
1327
        this.io.writeString_(this.bext.reserved, 180),
1328
        this.io.writeString_(
1329
          this.bext.codingHistory, this.bext.codingHistory.length));
1330
    }
1331
    return bytes;
1332
  }
1333
1334
  /**
1335
   * Make sure a 'bext' chunk is created if BWF data was created in a file.
1336
   * @private
1337
   */
1338
  enforceBext_() {
1339
    for (var prop in this.bext) {
1340
      if (this.bext.hasOwnProperty(prop)) {
1341
        if (this.bext[prop] && prop != 'timeReference') {
1342
          this.bext.chunkId = 'bext';
1343
          break;
1344
        }
1345
      }
1346
    }
1347
    if (this.bext.timeReference[0] || this.bext.timeReference[1]) {
1348
      this.bext.chunkId = 'bext';
1349
    }
1350
  }
1351
1352
  /**
1353
   * Return the bytes of the 'ds64' chunk.
1354
   * @return {!Array<number>} The 'ds64' chunk bytes.
1355
   * @private
1356
   */
1357
  getDs64Bytes_() {
1358
    /** @type {!Array<number>} */
1359
    let bytes = [];
1360
    if (this.ds64.chunkId) {
1361
      bytes = bytes.concat(
1362
        packString(this.ds64.chunkId),
1363
        pack(this.ds64.chunkSize, this.uInt32_),
1364
        pack(this.ds64.riffSizeHigh, this.uInt32_),
1365
        pack(this.ds64.riffSizeLow, this.uInt32_),
1366
        pack(this.ds64.dataSizeHigh, this.uInt32_),
1367
        pack(this.ds64.dataSizeLow, this.uInt32_),
1368
        pack(this.ds64.originationTime, this.uInt32_),
1369
        pack(this.ds64.sampleCountHigh, this.uInt32_),
1370
        pack(this.ds64.sampleCountLow, this.uInt32_));
1371
    }
1372
    //if (this.ds64.tableLength) {
1373
    //  ds64Bytes = ds64Bytes.concat(
1374
    //    pack(this.ds64.tableLength, this.uInt32_),
1375
    //    this.ds64.table);
1376
    //}
1377
    return bytes;
1378
  }
1379
1380
  /**
1381
   * Return the bytes of the 'cue ' chunk.
1382
   * @return {!Array<number>} The 'cue ' chunk bytes.
1383
   * @private
1384
   */
1385
  getCueBytes_() {
1386
    /** @type {!Array<number>} */
1387
    let bytes = [];
1388
    if (this.cue.chunkId) {
1389
      /** @type {!Array<number>} */
1390
      let cuePointsBytes = this.getCuePointsBytes_();
1391
      bytes = bytes.concat(
1392
        packString(this.cue.chunkId),
1393
        pack(cuePointsBytes.length + 4, this.uInt32_),
1394
        pack(this.cue.dwCuePoints, this.uInt32_),
1395
        cuePointsBytes);
1396
    }
1397
    return bytes;
1398
  }
1399
1400
  /**
1401
   * Return the bytes of the 'cue ' points.
1402
   * @return {!Array<number>} The 'cue ' points as an array of bytes.
1403
   * @private
1404
   */
1405
  getCuePointsBytes_() {
1406
    /** @type {!Array<number>} */
1407
    let points = [];
1408
    for (let i=0; i<this.cue.dwCuePoints; i++) {
1409
      points = points.concat(
1410
        pack(this.cue.points[i].dwName, this.uInt32_),
1411
        pack(this.cue.points[i].dwPosition, this.uInt32_),
1412
        packString(this.cue.points[i].fccChunk),
1413
        pack(this.cue.points[i].dwChunkStart, this.uInt32_),
1414
        pack(this.cue.points[i].dwBlockStart, this.uInt32_),
1415
        pack(this.cue.points[i].dwSampleOffset, this.uInt32_));
1416
    }
1417
    return points;
1418
  }
1419
1420
  /**
1421
   * Return the bytes of the 'smpl' chunk.
1422
   * @return {!Array<number>} The 'smpl' chunk bytes.
1423
   * @private
1424
   */
1425
  getSmplBytes_() {
1426
    /** @type {!Array<number>} */
1427
    let bytes = [];
1428
    if (this.smpl.chunkId) {
1429
      /** @type {!Array<number>} */
1430
      let smplLoopsBytes = this.getSmplLoopsBytes_();
1431
      bytes = bytes.concat(
1432
        packString(this.smpl.chunkId),
1433
        pack(smplLoopsBytes.length + 36, this.uInt32_),
1434
        pack(this.smpl.dwManufacturer, this.uInt32_),
1435
        pack(this.smpl.dwProduct, this.uInt32_),
1436
        pack(this.smpl.dwSamplePeriod, this.uInt32_),
1437
        pack(this.smpl.dwMIDIUnityNote, this.uInt32_),
1438
        pack(this.smpl.dwMIDIPitchFraction, this.uInt32_),
1439
        pack(this.smpl.dwSMPTEFormat, this.uInt32_),
1440
        pack(this.smpl.dwSMPTEOffset, this.uInt32_),
1441
        pack(this.smpl.dwNumSampleLoops, this.uInt32_),
1442
        pack(this.smpl.dwSamplerData, this.uInt32_),
1443
        smplLoopsBytes);
1444
    }
1445
    return bytes;
1446
  }
1447
1448
  /**
1449
   * Return the bytes of the 'smpl' loops.
1450
   * @return {!Array<number>} The 'smpl' loops as an array of bytes.
1451
   * @private
1452
   */
1453
  getSmplLoopsBytes_() {
1454
    /** @type {!Array<number>} */
1455
    let loops = [];
1456
    for (let i=0; i<this.smpl.dwNumSampleLoops; i++) {
1457
      loops = loops.concat(
1458
        pack(this.smpl.loops[i].dwName, this.uInt32_),
1459
        pack(this.smpl.loops[i].dwType, this.uInt32_),
1460
        pack(this.smpl.loops[i].dwStart, this.uInt32_),
1461
        pack(this.smpl.loops[i].dwEnd, this.uInt32_),
1462
        pack(this.smpl.loops[i].dwFraction, this.uInt32_),
1463
        pack(this.smpl.loops[i].dwPlayCount, this.uInt32_));
1464
    }
1465
    return loops;
1466
  }
1467
1468
  /**
1469
   * Return the bytes of the 'fact' chunk.
1470
   * @return {!Array<number>} The 'fact' chunk bytes.
1471
   * @private
1472
   */
1473
  getFactBytes_() {
1474
    /** @type {!Array<number>} */
1475
    let bytes = [];
1476
    if (this.fact.chunkId) {
1477
      bytes = bytes.concat(
1478
        packString(this.fact.chunkId),
1479
        pack(this.fact.chunkSize, this.uInt32_),
1480
        pack(this.fact.dwSampleLength, this.uInt32_));
1481
    }
1482
    return bytes;
1483
  }
1484
1485
  /**
1486
   * Return the bytes of the 'fmt ' chunk.
1487
   * @return {!Array<number>} The 'fmt' chunk bytes.
1488
   * @throws {Error} if no 'fmt ' chunk is present.
1489
   * @private
1490
   */
1491
  getFmtBytes_() {
1492
    /** @type {!Array<number>} */
1493
    let fmtBytes = [];
1494
    if (this.fmt.chunkId) {
1495
      return fmtBytes.concat(
1496
        packString(this.fmt.chunkId),
1497
        pack(this.fmt.chunkSize, this.uInt32_),
1498
        pack(this.fmt.audioFormat, this.uInt16_),
1499
        pack(this.fmt.numChannels, this.uInt16_),
1500
        pack(this.fmt.sampleRate, this.uInt32_),
1501
        pack(this.fmt.byteRate, this.uInt32_),
1502
        pack(this.fmt.blockAlign, this.uInt16_),
1503
        pack(this.fmt.bitsPerSample, this.uInt16_),
1504
        this.getFmtExtensionBytes_());
1505
    }
1506
    throw Error('Could not find the "fmt " chunk');
1507
  }
1508
1509
  /**
1510
   * Return the bytes of the fmt extension fields.
1511
   * @return {!Array<number>} The fmt extension bytes.
1512
   * @private
1513
   */
1514
  getFmtExtensionBytes_() {
1515
    /** @type {!Array<number>} */
1516
    let extension = [];
1517
    if (this.fmt.chunkSize > 16) {
1518
      extension = extension.concat(
1519
        pack(this.fmt.cbSize, this.uInt16_));
1520
    }
1521
    if (this.fmt.chunkSize > 18) {
1522
      extension = extension.concat(
1523
        pack(this.fmt.validBitsPerSample, this.uInt16_));
1524
    }
1525
    if (this.fmt.chunkSize > 20) {
1526
      extension = extension.concat(
1527
        pack(this.fmt.dwChannelMask, this.uInt32_));
1528
    }
1529
    if (this.fmt.chunkSize > 24) {
1530
      extension = extension.concat(
1531
        pack(this.fmt.subformat[0], this.uInt32_),
1532
        pack(this.fmt.subformat[1], this.uInt32_),
1533
        pack(this.fmt.subformat[2], this.uInt32_),
1534
        pack(this.fmt.subformat[3], this.uInt32_));
1535
    }
1536
    return extension;
1537
  }
1538
1539
  /**
1540
   * Return the bytes of the 'LIST' chunk.
1541
   * @return {!Array<number>} The 'LIST' chunk bytes.
1542
   */
1543
  getLISTBytes_() {
1544
    /** @type {!Array<number>} */
1545
    let bytes = [];
1546
    for (let i=0; i<this.LIST.length; i++) {
1547
      /** @type {!Array<number>} */
1548
      let subChunksBytes = this.getLISTSubChunksBytes_(
1549
          this.LIST[i].subChunks, this.LIST[i].format);
1550
      bytes = bytes.concat(
1551
        packString(this.LIST[i].chunkId),
1552
        pack(subChunksBytes.length + 4, this.uInt32_),
1553
        packString(this.LIST[i].format),
1554
        subChunksBytes);
1555
    }
1556
    return bytes;
1557
  }
1558
1559
  /**
1560
   * Return the bytes of the sub chunks of a 'LIST' chunk.
1561
   * @param {!Array<!Object>} subChunks The 'LIST' sub chunks.
1562
   * @param {string} format The format of the 'LIST' chunk.
1563
   *    Currently supported values are 'adtl' or 'INFO'.
1564
   * @return {!Array<number>} The sub chunk bytes.
1565
   * @private
1566
   */
1567
  getLISTSubChunksBytes_(subChunks, format) {
1568
    /** @type {!Array<number>} */
1569
    let bytes = [];
1570
    for (let i=0; i<subChunks.length; i++) {
1571
      if (format == 'INFO') {
1572
        bytes = bytes.concat(
1573
          packString(subChunks[i].chunkId),
1574
          pack(subChunks[i].value.length + 1, this.uInt32_),
1575
          this.io.writeString_(
1576
            subChunks[i].value, subChunks[i].value.length));
1577
        bytes.push(0);
1578
      } else if (format == 'adtl') {
1579
        if (['labl', 'note'].indexOf(subChunks[i].chunkId) > -1) {
1580
          bytes = bytes.concat(
1581
            packString(subChunks[i].chunkId),
1582
            pack(
1583
              subChunks[i].value.length + 4 + 1, this.uInt32_),
1584
            pack(subChunks[i].dwName, this.uInt32_),
1585
            this.io.writeString_(
1586
              subChunks[i].value,
1587
              subChunks[i].value.length));
1588
          bytes.push(0);
1589
        } else if (subChunks[i].chunkId == 'ltxt') {
1590
          bytes = bytes.concat(
1591
            this.getLtxtChunkBytes_(subChunks[i]));
1592
        }
1593
      }
1594
      if (bytes.length % 2) {
1595
        bytes.push(0);
1596
      }
1597
    }
1598
    return bytes;
1599
  }
1600
1601
  /**
1602
   * Return the bytes of a 'ltxt' chunk.
1603
   * @param {!Object} ltxt the 'ltxt' chunk.
1604
   * @return {!Array<number>} The 'ltxt' chunk bytes.
1605
   * @private
1606
   */
1607
  getLtxtChunkBytes_(ltxt) {
1608
    return [].concat(
1609
      packString(ltxt.chunkId),
1610
      pack(ltxt.value.length + 20, this.uInt32_),
1611
      pack(ltxt.dwName, this.uInt32_),
1612
      pack(ltxt.dwSampleLength, this.uInt32_),
1613
      pack(ltxt.dwPurposeID, this.uInt32_),
1614
      pack(ltxt.dwCountry, this.uInt16_),
1615
      pack(ltxt.dwLanguage, this.uInt16_),
1616
      pack(ltxt.dwDialect, this.uInt16_),
1617
      pack(ltxt.dwCodePage, this.uInt16_),
1618
      this.io.writeString_(ltxt.value, ltxt.value.length));
1619
  }
1620
1621
  /**
1622
   * Return the bytes of the 'junk' chunk.
1623
   * @return {!Array<number>} The 'junk' chunk bytes.
1624
   * @private
1625
   */
1626
  getJunkBytes_() {
1627
    /** @type {!Array<number>} */
1628
    let bytes = [];
1629
    if (this.junk.chunkId) {
1630
      return bytes.concat(
1631
        packString(this.junk.chunkId),
1632
        pack(this.junk.chunkData.length, this.uInt32_),
1633
        this.junk.chunkData);
1634
    }
1635
    return bytes;
1636
  }
1637
1638
  /**
1639
   * Return a .wav file byte buffer with the data from the WaveFile object.
1640
   * The return value of this method can be written straight to disk.
1641
   * @return {!Uint8Array} The wav file bytes.
1642
   * @private
1643
   */
1644
  createWaveFile_() {
1645
    /** @type {!Array<!Array<number>>} */
1646
    let fileBody = [
1647
      this.getJunkBytes_(),
1648
      this.getDs64Bytes_(),
1649
      this.getBextBytes_(),
1650
      this.getFmtBytes_(),
1651
      this.getFactBytes_(),
1652
      packString(this.data.chunkId),
1653
      pack(this.data.samples.length, this.uInt32_),
1654
      this.data.samples,
1655
      this.getCueBytes_(),
1656
      this.getSmplBytes_(),
1657
      this.getLISTBytes_()
1658
    ];
1659
    /** @type {number} */
1660
    let fileBodyLength = 0;
1661
    for (let i=0; i<fileBody.length; i++) {
1662
      fileBodyLength += fileBody[i].length;
1663
    }
1664
    /** @type {!Uint8Array} */
1665
    let file = new Uint8Array(fileBodyLength + 12);
1666
    /** @type {number} */
1667
    let index = 0;
1668
    index = packStringTo(this.container, file, index);
1669
    index = packTo(fileBodyLength + 4, this.uInt32_, file, index);
1670
    index = packStringTo(this.format, file, index);
1671
    for (let i=0; i<fileBody.length; i++) {
1672
      file.set(fileBody[i], index);
1673
      index += fileBody[i].length;
1674
    }
1675
    return file;
1676
  }
1677
1678
  /**
1679
   * Reset attributes that should emptied when a file is
1680
   * created with the fromScratch() or fromBuffer() methods.
1681
   * @private
1682
   */
1683
  clearHeader_() {
1684
    this.fmt.cbSize = 0;
1685
    this.fmt.validBitsPerSample = 0;
1686
    this.fact.chunkId = '';
1687
    this.ds64.chunkId = '';
1688
  }
1689
1690
  /**
1691
   * Set up to work wih big-endian or little-endian files.
1692
   * The types used are changed to LE or BE. If the
1693
   * the file is big-endian (RIFX), true is returned.
1694
   * @return {boolean} True if the file is RIFX.
1695
   * @private
1696
   */
1697
  LEorBE_() {
1698
    /** @type {boolean} */
1699
    let bigEndian = this.container === 'RIFX';
1700
    this.uInt16_.be = bigEndian;
1701
    this.uInt32_.be = bigEndian;
1702
    return bigEndian;
1703
  }
1704
1705
  /**
1706
   * Update the type definition used to read and write the samples.
1707
   * @private
1708
   */
1709
  updateDataType_() {
1710
    /** @type {!Object} */
1711
    this.dataType = {
1712
      bits: ((parseInt(this.bitDepth, 10) - 1) | 7) + 1,
1713
      float: this.bitDepth == '32f' || this.bitDepth == '64',
1714
      signed: this.bitDepth != '8',
1715
      be: this.container == 'RIFX'
1716
    };
1717
    if (['4', '8a', '8m'].indexOf(this.bitDepth) > -1 ) {
1718
      this.dataType.bits = 8;
1719
      this.dataType.signed = false;
1720
    }
1721
  }
1722
1723
  /**
1724
   * Set the string code of the bit depth based on the 'fmt ' chunk.
1725
   * @private
1726
   */
1727
  bitDepthFromFmt_() {
1728
    if (this.fmt.audioFormat === 3 && this.fmt.bitsPerSample === 32) {
1729
      this.bitDepth = '32f';
1730
    } else if (this.fmt.audioFormat === 6) {
1731
      this.bitDepth = '8a';
1732
    } else if (this.fmt.audioFormat === 7) {
1733
      this.bitDepth = '8m';
1734
    } else {
1735
      this.bitDepth = this.fmt.bitsPerSample.toString();
1736
    }
1737
  }
1738
1739
  /**
1740
   * Return 'RIFF' if the container is 'RF64', the current container name
1741
   * otherwise. Used to enforce 'RIFF' when RF64 is not allowed.
1742
   * @return {string}
1743
   * @private
1744
   */
1745
  correctContainer_() {
1746
    return this.container == 'RF64' ? 'RIFF' : this.container;
1747
  }
1748
}
1749